![]() So, make sure you do that after enabling the reduced color mode. The opening FMV sequences are all sound but no show as well. ![]() menu transitions, buttons are not highlighted when the mouse hovers over them etc). That should cut out all the other issues which on 6/7/8xxM GPUs arise from other settings, whilst allowing you to play in glorious 640x480 (Even on 4k laptop screens. Some players also pointed out that you will have to update the Red Alert 2 directory with ddwrapper and ts-ddraw before opening up the game again. Ignition1 said: I've have the exact same problem as Johng123 - it starts up and I can hear the sound, and see a static menu but there is no video or animation (i.e. Good news is by cutting out most steps, you get a quicker, easier, more stable fix!Ĥ) Change "ForceDirectDrawEmulation = 0" to "ForceDirectDrawEmulation = 1"ĥ) Load Red Alert/Yuri's Revenge. Whilst a fix has been posted and sidebar'd, it's convoluted and those with M-series NVidia GPU's (Though not sure about the 9xx series) might notice they get a different issue from other elements of the "fix" which still renders their game unplayable (Examples: Block "artifacts" which are actually undrawn squares on 6xxM, colour issues when forcing 16-bit on 8xxM GPU's alongside certain Intel graphics). ![]() Having downloaded RA2 yesterday, I noticed that it was black screening instantly. ![]()
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